The Blog

News and mildly opinionated views from the team at Mecca Medialight


Interaction Design

Interaction Design

'Interactivity' is often limited to the user moving their cursor to an appropriate place, clicking their mouse, then something happens. Choice follows a tree structure with limited branches and is limited to a series of predetermined outcomes, nothing new or unplanned for originally can develop, emerge or challenge the original script.

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Education and Training

Mecca Medialight's has developed a number of educational simulations and games. These projects, such as "The Planning Game" (published by RMIT), "Apollonia" (Melbourne University), "The Virtual Direct Marketer" (Australia Post), and "After the Fact" (National Institute of Forensic Science) - as well as numerous corporate training programmes - create non-linear, immersive environments for learners

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Education and Training
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