Viewing posts in May, 2009

Education and Training

Mecca Medialight's has developed a number of educational simulations and games. These projects, such as "The Planning Game" (published by RMIT), "Apollonia" (Melbourne University), "The Virtual Direct Marketer" (Australia Post), and "After the Fact" (National Institute of Forensic Science) - as well as numerous corporate training programmes - create non-linear, immersive environments for learners


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Education and Training